XR DEVELOPMENT
Unity visionOS 2D Windows and Fully Immersive VR
Over the last few days, I've been testing 2D windows in Unity using their built-in visionOS platform, as well as fully immersive (VR) experiences. The 2D Window option available within Unity…
My Experience With Cognitive3D VR/AR Analytics And SDK Integration For Unity!
Today, I'd love to share some insights about my experience with Cognitive3D VR/AR tools after testing their Unity SDK and dashboards for the last few weeks. But first, I'd like to get you somewhat…
Meta Haptics Studio and Haptics SDK: Full Walkthrough
Today, I would like to share my experience using some of the new haptic tools released by Meta as part of their 60.0.0 release. These new tools allow you to easily design, test, and integrate…
PICO 4 Development: Unity Setup Guide !
In today's PICO 4 Unity video we will be covering the topics mentioned below to help you get your development environment ready with Unity. All the steps will help you get…
Meta Quest Pro Eye Tracking With Port 6 Touch SDK
Over the last few days I’ve been prototyping with the Meta Quest Pro eye tracking technology after its initial release with Oculus Integration v46 and I have to say that eye tracking…
XR Interaction Toolkit 2.3 New Features
Today we will be looking at a new version of the Unity XR Interaction Toolkit which brings new features such as poke, affordance system…
Interaction SDK Ray Interactions With User Interfaces
In today's video I walk you through how to setup VR ray interactions with a canvas including all Interaction SDK components…
Meta Interaction SDK Is Here !
The Interaction SDK will be a huge addition to anyone who wants to work with VR or Passthrough with Oculus…