Interaction SDK Ray Interactions With User Interfaces

Hello everyone 👋

In today's video I walk you through how to setup VR ray interactions with a canvas including all Interaction SDK components needed to accomplish this task. This video is also part of my new video series where I cover all features available in the Interaction SDK and you can decide to look at this video or the playlist containing 8 episodes so far.

📌 Watch the full video: https://youtu.be/q2auix_Vqd8

The following list provides all Interaction SDK components covered today as it relates to ray interactions:

- Pointable Canvas Module: to route input to canvas from ray interactors

- Pointable Canvas: to map all pointable actions to the Unity UI canvas

- Ray Interactable: target ray interactable objects

- Pointable debug gizmos: provides additional debugging information during hover, select, and it also draws axes

- Pointable Unity event wrapper: helpful to bind to methods during the lifecycle of Pointable components

💡 To understand how ray interactors are setup be sure to watch my first video on Ray interactions with 3D objects:

📌 Watch the 1st video for Ray interactions titled Setup Ray Interactions With 3D Objects - Interaction SDK #7

All examples shown on the 1st and 2nd Ray Interaction videos can be downloaded from GitHub

Also more videos on Interaction SDK coming soon, if you have any questions related to XR feel free to ask via Twitter where I post daily about what I am working on !

Thanks everyone !

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XR Interaction Toolkit 2.3 New Features

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Meta Interaction SDK Is Here !