XR DEVELOPMENT
Mixed Reality Utility Kit: Build Spatial-Aware Experiences In Unity
Hello everyone! Today, I'd like to share my experience testing and using Meta’s Mixed Reality Utility Kit (MRUK) features over the last few days. First of all, MRUK makes scene understanding...
XR Hands Custom Gestures Now Available!
Yesterday, I published a new video about the new Unity XR Hands package 1.4.0. In this version, we now have a new set of components that allows you to easily create custom hand gestures…
Unity PolySpatial Play To Device For visionOS Development Is Here!
Today, we're going to take a look at Unity's PolySpatial Play To Device, a feature of the Unity PolySpatial tools released last week. This tool facilitates accelerated development through fast iteration…
Quest 3 Mixed Reality With Meta Depth API - New Occlusion Features!
Today, I would like to introduce you to "Meta Depth API," which is part of Meta's Presence Platform tools and can significantly enhance mixed reality experiences by allowing digital objects to be occluded…
Unity Interaction Toolkit 2.4.0 & 2.5.0 Versions Are Here - New Big Improvements!
In today's post and video, I'd like to share my excitement and knowledge after reviewing Unity XRI 2.4.0 and Unity XRI 2.5.0, which are now available and both provide new and updated…
AR Foundation With Meta Quest Support Is Here! (Unity Setup & Demos)
Today, I am very excited to talk to you about all the NEW AR Foundation features that Unity has added for Meta Quest devices. These features are provided through an experimental package called…
ARCore Geospatial Creator With Unity
Today, I'm thrilled to share with you the latest offering from Google: the Geospatial Creator Tools, which are now available for Unity and Aero. In this post and YouTube video, I guide you through the process…