XR DEVELOPMENT
Object Tracking For visionOS Is Here - But How Does It Work?
Today, I’d like to share my work from the last two weeks, which has been mainly focused on testing the major features released with Object Tracking and Object Reconstruction during WWDC 2024. I will be sharing the good, the bad, and the frustrating aspects…
Unity visionOS 2D Windows and Fully Immersive VR
Over the last few days, I've been testing 2D windows in Unity using their built-in visionOS platform, as well as fully immersive (VR) experiences. The 2D Window option available within Unity…
Unity PolySpatial Play To Device For visionOS Development Is Here!
Today, we're going to take a look at Unity's PolySpatial Play To Device, a feature of the Unity PolySpatial tools released last week. This tool facilitates accelerated development through fast iteration…
Unity visionOS Platform Is Here! (PolySpatial MR Tools)
Today, I am pleased to announce that Unity has finally made the visionOS developer tools available to developers. I've been eagerly anticipating this, and I don't think it could have come…
Getting Started with Apple’s Vision OS Development: Let’s Build A VisionOS App!
In today's post and video, I'd like to talk about my experience with building a visionOS application using Apple's native development tools. Yes, you heard that correctly, and no, it doesn't..
Apple Vision Pro Hardware And Developer Tools - Unity Vs Native!
The Apple Vision Pro also provides potent WorldAnchors, which are truly revolutionary. All the complexity we've seen with other platforms, which require extensive coding, is completely eliminated…